Trespassing, stealing, and killing an opponent who has yielded in a fight all offer increasing hefty karma. Each bad action you do brings bad karma to you. However, the game balances this matter with a karma system. All that hard work you did can be undone be a thief or bandit if you have the misfortune of running across the wrong player. Much like in most open world survival games, players can gain from trespassing and stealing off your property or outright attacking and stealing from you. Just be warned, not every player has good intentions. There’s also plenty of players that are looking to cooperate and get moving just like you that you might take the time to help out so they’ll help you in turn. There’s a ton of servers and most of the filled ones will have several communities or guilds that seem to be looking for people to join up. Working with others to create a settlement or being invited into an already established settlement or guild is pretty much the way to make things move a bit faster in Life is Feudal. It’s pretty clear that Life is Feudal is built with community and cooperation as one of the cornerstones of the game.
#Life is feudal steam grinding your way to the top full#
On your own, it not only feels overwhelming, but realizing you need one skill to get to another skill and having to farm that skill is often a tedious process full of repeating the same actions over and over.Įverything you do will feed into various skills you’ll need to build your settlement It’s an interesting idea when you’re working with others, but the skill progression is very slow. It’s a comprehensive system built towards making players specialize in a few skills and working in tandem with other differently specialized players. There’s also a cap on skill, which is to say you can only level up so much, but once you’ve collected a certain number of skill points across all your skills, then you can’t progress any further unless you allow certain skills to decay. Pretty much everything you do feeds into a skill or stat in the game, from digging in the ground for plant fibers to making a tool to eating to regain your strength. After all, building a home takes time and a lot of skill farming. Not being able to bind to a campsite isn’t so bad, but I wish there had been some sort of way to mark the map to make things just a bit easier. Once you’ve built a home, you can bind to it and use a command to spawn back on your home, but before that, you just have to remember where your camp is on the map and keep track of where you are. This is unfortunate when you only have a camp site and not a true home. There is a map and it is worth becoming familiar with it, although there doesn’t seem to be any way to put markings on it. All the same, it’s easy to lose track of yourself and your things. There’s a lot to see and for the most part it’s very pleasant looking. The open world of the island has a lot of range, from open fields to verdant forests to mountainous terrain. Life is Feudal is medieval period so you won’t be finding guns or anything of the like, but instead make due with primitive tools in the life of peasantry. You’re dumped on an island with little more than the clothes on your back and you must find ways to feed and shelter yourself. Players that have played games like Rust, DayZ, or ARK: Survival Evolved will be familiar with the concepts here. Life is Feudal is an open-world survival game from developer BitBox. Life is Feudal is very pleasant looking and it’s easy to lose track of where you are